Showing posts with label vector. Show all posts
Showing posts with label vector. Show all posts

Saturday, November 22, 2008

Loading External BitmapData into Vector of Type BitmapData

I'm working on a math game that requires many external images to be loaded into Actionscript 3's new Vector class (typed array) . It took me a bit of experimenting to determine how to properly load external images into a Vector of type BitmapData. Before the new the typed arrays of our new Vector class, I didn't have to worry about the type of the data that I was storing (arrays can handle any type)...now, it's a whole new ball game

. In the end, you just cast the content of the loader object to a Bitmap then access that Bitmap's ".bitmapData" property...see a simplified version of my code below.




//Here's my BitmapData Vector
var explosionVec:Vector. = new Vector.();

//load external png
var _loader = new Loader();
_loader.contentLoaderInfo.addEventListener(Event.COMPLETE, loaded,false,0, true);
_loader.load( new URLRequest("bath/To/Image/explosion.png"));

//
function loaded(e:Event):void{
//cast content to bitmap
var bmp:Bitmap = Bitmap(_loader.content);
//store the bitmapData from the Bitmap!
explosionVec[0] = bmp.bitmapData;

}